CHAPTER 1The sphere hunt beginstarget: 25.2%
Chapter 1 is a tour: you visit almost every location in Spira once. Nearly all of the percentage here comes from talking to people rather than from fighting, and several conversations must be run to the end without skipping.
Prologue and the Celsiusbefore anything else
1
% In Luca, touch the moogle standing behind the crates at the dock, then win the fight against the impostor. That gives you your first Garment Grid and the DRESSPHERE Songstress.
2
% On the Celsius, speak to Brother, Buddy, Shinra, Rikku and Paine on the bridge, then the Barkeep in the cabin, then rest, then view the Treasure Sphere. DRESSPHERE Speaking to Brother here also hands over Festivalist in the HD version.
3
Mt. Gagazet Floating Ruins: reach the top inside the timer and beat the Leblanc Syndicate. Afterwards, back on the Celsius, comfort Brother while lying down.
4
DRESSPHERE Black Mage comes from the Celsius after the Gagazet trip, via the fight with Boris.
Luca, Mi'ihen and Mushroom RockMushroom Rock is the biggest single block of percentage in the chapter
5
% Luca: watch Yuna's concert flashback, then speak to Rin in the eastern blitzball corridor about Sphere Break. Mi'ihen Highroad gives an automatic scene on entry.
6
% Mushroom Rock Road, in order: talk to Clasko at the entrance; accept Yaibal's mission; follow Ormi and Logos down to the Den of Woe for SPHERE Crimson Sphere 9; talk to Maroda; talk to Elma at the lift; talk to Lucil twice outside HQ.
7
ENDING Maechen is here. Listen to his whole story without mashing buttons — wait for the handshake prompt at the end. Talking to Maechen at every appearance is part of the Good Ending chain and the Good Listener trophy.
8
MISSABLE Run back and let Clasko board the Celsius, then talk to him again in the cabin. If he never boards, the Alchemist dressphere and the whole Chocobo Ranch chain die with him. View Crimson Report 1 at Shinra's station.
Djose, Moonflow, Guadosalam and the Thunder Plainssmall steps, easy to skip
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% Djose: wait for the queue at the tent to clear, then talk to Gippal and take the Letter of Introduction.
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DRESSPHERE Moonflow: talk to Tobli, then run the Hypello escort mission without losing any cargo for Gun Mage.
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% Guadosalam: walk toward the Farplane entrance for the scene. Thunder Plains: the entrance scene alone is worth percentage.
Macalania Woodsthe one that ends the most runs
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MISSABLE DRESSPHERE Full Throttle, Paine's Special Dressphere. Find Tromell at the second spring and talk to him four separate times. This is available in Chapters 1 and 2 only, and it is the classic reason a file cannot reach the Sphere Hunter trophy.
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% Talk to Bayra, Donga and Pukutak, then run the O'aka chase mission. MISSABLE Let O'aka board the Celsius and talk to him in the cabin — his debt has to be paid before Chapter 3 or his shop and the associated percentage are lost.
Bikanel, Bevelle, Calm Lands and Gagazetset-up for later chapters
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% Bikanel: complete one successful dig before the timer. Bevelle: walk to the temple and meet Baralai.
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MISSABLE Calm Lands: sign up for the Publicity Campaign with either company. You must reach Level 5 with one of them by Chapter 5 or the Calm Lands Episode Complete is unreachable.
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MISSABLE Mt. Gagazet: talk to Kimahri and pick the second dialogue option. You must do this in Chapter 1 and Chapter 2, or the Trainer dressphere in Chapter 3 never appears.
Hotspots — do these lastthey end the chapter
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HOTSPOT Besaid: talk to Wakka, visit Lulu's hut, rest, work the cipher door in the cave, and beat BOSS Flame Dragon with ice magic and NulBlaze for DRESSPHERE White Mage.
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HOTSPOT Zanarkand: go to the elevator, talk to Cid, and answer "You bet I do!" Take the Treasure Sphere.
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HOTSPOT Kilika: Dona in the hut, then forest to temple, and beat BOSS YSLS-Zero — it is machina, so lightning and Rikku's Steal tear it apart.
CHAPTER 2The Awesome Sphere and the uniformstarget: 44.8%
Give the Awesome Sphere to the YOUTH LEAGUE. This is asked on the Celsius at the start of the chapter. New Yevon caps the file at roughly 99% permanently — there is no way to undo it and no way to reach the Perfect Ending afterwards.
1
% Rest on the Celsius, then hand the sphere to the Youth League. Take it to Nooj at Mushroom Rock, then return for the uniform-hunt briefing.
2
% Besaid: beat Beclem's record in the Gunner's Gauntlet. Kilika: talk to Dona and the villagers. Luca: go to Central Square and accept Shelinda's interview, skipping nothing.
3
MISSABLE Mi'ihen: complete stage 3 of the chocobo capture mission, rescue Calli in time, watch the Rikku scene, and let Clasko and Calli board the Celsius.
4
SPHERE MISSABLE Mushroom Rock: talk to Nooj at the Den of Woe for Crimson Sphere 7 — one of the two genuinely missable Crimson Spheres. Then Elma and Lucil at HQ, and view Crimson Report 7.
5
% Moonflow: sell all ten of Tobli's tickets. Guadosalam: trigger the chateau-guard scene — and this is the convenient place to clear O'aka's debt using the innkeeper's expensive item.
6
% Thunder Plains: talk to Cid. Macalania: find all three musicians — at the butterfly rings, at the walkway junction, and south of the four-way.
7
DRESSPHERE Calm Lands: arrive by airship so the Clasko scene fires, clear the old Monster Arena for Alchemist, capture a chocobo with Gyshal Greens, and talk to Lian and Ayde at the Travel Agency.
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% Zanarkand: talk to Isaaru in the dome and finish the monkey-matching mission.
Hotspotstwo Special Dresspheres and the third uniform
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HOTSPOT DRESSPHERE Djose Highroad: after the goons' conversation, take the glowing orb from behind a rock and beat Ormi for a uniform and Floral Fallal, Yuna's Special Dressphere.
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HOTSPOT DRESSPHERE Bikanel Oasis: take the orb and beat Logos for a uniform and Machina Maw, Rikku's Special Dressphere.
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HOTSPOT Mt. Gagazet: talk to Kimahri twice and pick the second option again. % Do not follow the Syndicate into the hot springs — climb to the upper northern overhang instead for the hidden extended scene. Then beat Ormi for the third uniform.
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HOTSPOT SPHERE Guadosalam: infiltrate Chateau Leblanc. Take Crimson Sphere 4 from the treasure room and Crimson Sphere 10 from Ormi's room while you are inside.
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HOTSPOT MISSABLE DRESSPHERE Bevelle Underground: solve the elevator and switch puzzle and open the chest for Dark Knight. This is the only chance in the entire game. Then beat BOSS Bahamut — its pattern is fixed: two attacks, two Impulses, then a five-turn wait before Mega Flare. Heal to full during that wait and you cannot lose.
CHAPTER 3The temples — and both Good Ending flagstarget: 59.6%
Both Good Ending triggers are in this chapter. One is a conversation in Guadosalam, the other is a button press at the very end of the chapter. Miss either and no amount of percentage will give you anything better than the Normal Ending.
1
Visit Djose before it becomes a hotspot. Rest on the Celsius and take the automatic scenes.
2
DRESSPHERE Luca: enter the Sphere Break tournament. Save after round two, then beat Shinra for Lady Luck.
3
% Mi'ihen: destroy the rogue machina, and kill the extra machina too. Mushroom Rock: talk to Yaibal and Lucil at the entrance. Djose: approach the temple for the Gippal scene. Moonflow: Tobli by the wagon.
Guadosalamthe first Good Ending flag — follow this order exactly
4
Talk to Logos and Ormi in the lounge, then to Leblanc upstairs, then to Logos and Ormi again. Take the secret passage.
5
% Watch both Ormi's sphere and Logos's sphere.
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ENDING Talk to Maechen. Let the entire conversation play out — do not skip, do not mash. This is the first hard requirement for the Good Ending.
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SPHERE Crate-hop up to the upper awning for Crimson Sphere 4 and Report 4, then view it on the Celsius.
The rest of the mapbefore the hotspots
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MISSABLE DRESSPHERE Macalania: O'aka's debt must already be paid. Defend the Travel Agency and always choose "Keep Going" for Berserker, plus an X-Potion chest.
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% Thunder Plains: Cid, then Lian and Ayde. Bikanel: talk to Marnela at Cactuar Nation to start the Gatekeeper hunt.
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MISSABLE Calm Lands: rescue the trapped tourist, and make sure Shinra plants CommSpheres at both the Travel Agency and the upper floor of the Chocobo Ranch — Chapter 4 needs them.
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DRESSPHERE Mt. Gagazet: go to the summit and beat Garik to stop the Ronso war, then collect Trainer from Kimahri. Zanarkand: talk to Isaaru and confirm the monkey mission is finished.
Hotspotsand the second Good Ending flag
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HOTSPOT Besaid: clear the temple and beat BOSS Valefor.
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HOTSPOT MISSABLE DRESSPHERE Kilika: sneak from port to forest to temple, and pick up Samurai lying on the floor in the Cloister — it is easy to walk straight past. Rescue Barthello, then beat BOSS Ifrit with NulBlaze and ice magic.
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SPHERE Bevelle: spot Gippal on the Highbridge and again in the Antechamber, watch the underground scene with Nooj, Baralai and Gippal, and take Crimson Sphere 1. View Report 1.
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HOTSPOT SPHERE Djose ends the chapter: clear the temple and beat BOSS Ixion — Shell first, then water magic and stat breaks. Crimson Spheres 2 and 3 are here.
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ENDING The second flag. After Ixion, Yuna falls into the Farplane Abyss and says she is all alone. Press X repeatedly until you hear the whistle four times. This is the other hard requirement for the Good Ending.
CHAPTER 4CommSpheres and the concerttarget: 75.6%
Chapter 4 is almost entirely about sitting at Shinra's console and watching CommSphere feeds. There is very little combat and a great deal of percentage, and the single largest block in the game lives here. Work through the feeds patiently — many locations must be viewed several times, and the scene changes each time.
OpeningCelsius
1
% View Crimson Reports 2 and 3, talk to Paine on the deck, then rest.
2
% First CommSphere pass: Besaid (Wakka), Kilika (Dona), Mushroom Rock (Yaibal), Bevelle (Maroda). Then talk to Buddy and Paine on the bridge and take the concert decision.
The main CommSphere block4.4% — the biggest single block in the game
3
Besaid, about seven views. Two specific ones matter: Wakka leaving the tent on roughly the third view, and Beclem berating the Aurochs on roughly the sixth.
4
Kilika Temple: zoom in on the entrance. Luca: three views, one of which is the Shelinda interview.
5
Mi'ihen: view every area to work out who has been damaging the tree. The culprit is Rikku, and you need to have seen the evidence before Chapter 5 can pay it off.
6
Djose (the Al Bhed technician), Guadosalam (Ormi), Thunder Plains (the chocobo, via the Choco-Porter), Macalania Entrance (the musicians) and Macalania Travel Agency (O'aka), Bikanel Camp (Nhadala), and the Calm Lands Chocobo Ranch three times (Clasko).
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% Mt. Gagazet Hot Springs is the long one — cycle it around fifteen times until you have seen Tobli, Buddy, the Barkeep, Isaaru, Maroda, Pacce, Lucil, Elma, Maechen, Cid, Nhadala, Rin and Dona. Also view the Gagazet Gate feed for Kimahri.
The concertand the second CommSphere pass
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% Moonflow: chase Tobli all the way to the Guadosalam entrance. Back on the Celsius, rehearse with Rikku by mashing the face buttons.
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% Second CommSphere pass: Besaid (zoom in on Beclem's head, then Lulu and Wakka), Kilika Port three times plus the Temple (Barthello), Mushroom Rock (Lucil and Yaibal), Moonflow twice (the second has the Hypello and Elma), Guadosalam (Ormi), Macalania Travel Agency (O'aka), and Zanarkand three times (Isaaru).
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BOSS Thunder Plains: find the secret cave and beat Zalamander — it is fire-based, so NulBlaze and ice.
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% On the Celsius, listen to the crowd argument, then talk to Tobli to start the concert. Play the Thunder Plains concert and take SPHERE Crimson Sphere 5 from Leblanc.
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ENDING Back on the Celsius, talk to Maechen on the bridge and let him finish, then find Leblanc in the engine room.
CHAPTER 5Episode Complete everywheretarget: 100%
Two ordering rules. Do Zanarkand early — a known glitch can deny you the Mascot dressphere if Zanarkand is the last area you complete. And do not set foot in the Calm Lands until your Publicity Campaign company has reached Level 5, or that Episode Complete is lost.
1
% Celsius: view Crimson Report 5, talk to Buddy on the bridge, rest and be woken, talk to Buddy in the engine room, then step to the foot of the bed for Brother's scene.
2
ENDING Zanarkand first: Episode Complete, and Maechen's final story — the last one you need for the Good Listener trophy.
3
% Besaid, Kilika, then Luca — in Luca you follow the invisible moogle to complete the episode. Mi'ihen: Rin names the tree culprit.
4
SPHERE Mushroom Rock, worth 3% on its own: win the mini-tournament, talk to Lucil on the Observation Deck for Nooj's Sphere, and view the Deathseeker scene. With all ten Crimson Spheres you can open the Den of Woe and fight Rikku, Paine, Baralai, Gippal and Nooj for the episode.
5
BOSS Djose: beat the Experiment while it is still below level 5, repair it to level 5 using machina parts from the yellow-marked Bikanel digs, then beat it again. Doing both is what gives the second volume of Magical Dances.
6
% Moonflow: Episode Complete. Guadosalam: join the musicians in the square, then find Tromell outside, take Baralai's Sphere, and view the Yevon's Secret scene.
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BOSS Thunder Plains: kill the ten tower fiends, then go to the secret cave, rescue Cid and beat Machina Panzer. Cid's tirade plays afterwards on the Celsius.
8
% Macalania: scenes at both springs, then O'aka and Wantz at the Travel Agency.
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BOSS Bikanel: find the first nine Cactuar Gatekeepers, return to Cactuar Nation, then take Cactuar Hollow — Jumbo Cactuar, then Angra Mainyu. Talk to Benzo afterwards.
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SPHERE BOSS Bevelle: the
Via Infinito.
Crimson Sphere 6 is on floor 0 and
Crimson Sphere 8 comes from Aranea on floor 20. Beating
Trema on floor 100 completes the episode.
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% Calm Lands: Publicity at Level 5, run the chocobo ranch dispatches through all five levels without a single runaway, then the secret dungeon and Anything Eater. Mt. Gagazet: Episode Complete.
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DRESSPHERE With Episode Complete everywhere except Bevelle, return to the Celsius and you are given Mascot. Talk to Brother to choose your Farplane entry point.
13
% Farplane: reach the Glen and find Leblanc, Ormi and Logos. Back on the Celsius: Shinra on the bridge, Buddy and Brother on the deck, the Cid confrontation in the cabin, and Rikku on the deck.
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ENDING Farplane, the end. Beat BOSS Vegnagun and then Shuyin. Press X during the flower-field scene in the Farplane Glen, and when the fayth makes the final offer, answer "Yes!" — the first option.